Monday, June 14, 2010

E3 2010

     Yeah E3 2010 is here again. I have been waiting to hear about the future news of the gaming industry. I'm sure there will be talk about Nintendo's Wii games, Sony's 'Move' controller, and the end of Microsoft's contract with Bungie to continue producing blockbuster 'Halo' titles.

Sunday, June 13, 2010

Gamming Apparel

Video game concepts have pourn from the t.v. screen and into the apparel industy. Due to more and more people playing games each year there have been more and more desighns in retail. The concept has begun with simple T-shirts and soon spread to the Japaneese Cos-play scene. Even now games are going even further into the intimate apparel such as lingerie. Has the gamming industry gone so far as to make something as simple as a houshold joy into an intimate moment?

Wednesday, May 12, 2010

The Future of The RPG

It has come to my attention that after playing the new Final Fantasy XIII game, every new RPG seems to have to HAVE a new battle system. Not really sure why this is. I find that this is just an extension of previous rpg games that have been released previously, and is usually a change that is not for the better. As new rpg games come out their menu's and battle systems seem to get more convoluted, clumsy, and clunky. This inevitably leads to gamer confusion and disinterest in determining the end of the story.

Thursday, July 16, 2009

Boom..Boom..POW!

Almost all games anymore are highly equipped with an arsenal of flashy special effects. Thanks to Elmernite of Yoyo Games we have been blessed with a program that will create personalized Explosions. This program is called Explogen.

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Game Maker7 has a Rival ?

Hooray! Enterbrain has release its firs ever multiplatform game maker dubbed " Indie Game Maker. " In the past few weeks Enterbrain has changed the name of their m

Image representing Yoyo Games as depicted in C...Image via CrunchBase

aker from "Action Game Maker" to "Indy Game Maker." This is the first of Enterbrain’s game creating applications to rival that of Mark Overmyer’s "Game Maker x" Both Makers have the ability to create multiple genres of games, and both have a relatively low learning curve for beginners.
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Monday, July 6, 2009

The Way Freeway

Every independent game designer needs the right tools for the job. If you are reading this you most likely have the hardware. Now all you need is the software. Some of the more popular software choices that have a trial period that requires a small monetary fee to use all of the software’s resources. Who wants to reinstall useful software every 30 days, or constantly click "Buy Later" every time you try to use it. So I have come up with a few nifty solutions to your software woes. Most of these programs can be found on Download.com.


Everyone has to be able to unpack zipped files so check out 7-Zip. 7-Zip web site


Don’t have enough green for Adobe Photoshop how about GIMP. The GIMP web site


Want to make your own tunes for your masterpiece bust out Anvil Studios. The Anvil Studio web site


Just a heads up though once a program reaches a certain level of popularity eventually they begin to require a price.

Friday, July 3, 2009

Marketing Your Game

There are may ways to get your game trafficking into the general population. Many low budget game engine sites are equipped with an upload service for games made with their engine in order to display their engines capabilities. There are many Fan sites that are dedicated to doing the same thing. These sites may also include a very lucrative Forum for technical support and fun contests.



Most of the fan forums and sites may include a registration wich is usually free. The process of registering may prove to be somewhat time consuming. These sites and forums may require that you retain an active account in order to compete in contests, implement posts, and executed multiple downloads.


blogger icon 2dImage by EB05 via Flickr



Other ways to promote your game would be to create a website, blog, or banner Ad. There are many sites that can cater to the new and aspiring game designer in the way of creating a their own site. There are even more sites dedicated to creating templates in order to bring each designers site a unique look.


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